>>24Ohh I like that, a computer handling all the boring stuff. I know making a lot is hard under normal conditions. I wanted to see how much I could make and keep stable and I got about 5-6-ish block area before I woke up, though it wasn't perfect. I'm telling you it's not that hard to remember your last dream, it does get harder the farther back you try to remember obviously. I've remembered what person was where, what they were wearing, saying, doing, etc. Things that are hard to remember would be the direction the wind was blowing if any, where non-important objects were last, how complex areas were structured and where you were last in them.
>>25First of all, FPS games are shit. I buy them, play the story for its plot/story and any little bits of interest, then toss it into a shelf to dust. That sir, is exactly why I play RPGs. The story, the characters, their problems, their adventures/lives. I don't really get new ideas from them, my imagination and creativity was already at an unhealthy high.
"We don't have the technology for maintaining a virtual [reality] world". I assumed you knew I was refering to VR, guess I thought wrong. As for the second part of your post..
This was really just a random idea for a possible vr experience but if I had to answer some of your questions.. I guess.. At first it might have to be something smaller with fewer people. Maybe a 4-5 person minimum for a world. They all have to be hooked up at the same time to avoid possible damage to an individials brain. After that is set up, more people can join them and as more people join, the world becomes more detailed, as they leave, less detailed; and if the amount of people falls below the minimum, then everyone else gets ejected to avoid injury. But like I said, these are just random ideas.
>>26>>27Of course, this kind of thing is always a risk but I agree with
>>28. Heck, if you wanted to be more assertive them you could make it so that you could only access VR at certain facilities at the start of VR. You pay a certain amount of money for a certain amount of hours a day, after which you would be unable to play more. Plus, being able to put VR in homes sounds like a terrible idea.