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Shin Megami Tensei: Nocturne (7)

1 Name: Hatash!HATStoI1IE : 2015-08-11 23:14 ID:uRvSIAZn (Image: 354x500 jpg, 39 kb) [Del]

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Shin Megami Tensei: Nocturne, known as Shin Megami Tensei Surī Nokutān in Japan, and Shin Megami Tensei: Lucifer's Call in Europe.
This game is a post-apocalyptic role-playing video game for the PlayStation 2.
Nocturne follows the player character, a high school student in modern day Tokyo, as he is transformed into a half-demon after the world undergoes Conception, an apocalyptic event triggered by a sinister cult to trigger the world's rebirth in a new form. With Tokyo transformed into a Vortex World filled with demons, the player character becomes instrumental to the schemes of the Reasons, beings who seek to remake the world in their image, and Lucifer, the lord of demons. The gameplay uses a turn-based battle system based on exploiting weaknesses, and a Demon recruitment system allowing the player to recruit demons found in the Vortex World to fight alongside them.

In Nocturne the player controls a teenager who viewed from third person camera. The main character gains demonic skills through the use of Magatama. When a hero levels up and is equipped with a Magatama, he may learn a skill and the Magatama may go Wild. After leveling, the Magatama may go Wild. This will be a random effect such as healing or stat boosts. There are also bad effects such as getting negative status ailments.

A unique facet of Magatama is the ability to alter the main character's "Title". The area where a demon's race (or family) is listed, the main character's is "Fiend" by default; however, through mastery of some Magatama, this title changes. For the main character, however, it isn't his race changing, but merely his title, as he is regarded as the story's Fiends (though he is half one) regardless of the title. All Magatama are affiliated with one of three types: Dark, Neutral, and Light. As the main character masters Magatama, the type he has mastered the most of is selected as his title. For the most part, the main character's title is cosmetic and does not affect gameplay.

The battle system functions like traditional RPG turn-based combat, but with one key exception: Nocturne introduced a new element in the form of Press Turns. Each character participating in combat, friend and foe alike, provides one or more Press Turns (more usually denoting a boss) represented in the upper right-hand corner of the screen as icons. The rule behind this system is that any action, such as attacking, using skills, items, contacting demons and summoning commands, will normally cost one full turn. But if a combatant scores a critical hit, exploits their opponent's weakness, or passes on making an action, their turn will be considered 'half used', which is marked by a pulsating Press Turn icon. These half used turns allow a character to do anything that a regular turn can but will always expire, even if a "half turn" option is again selected. If an attack fails (either by missing, repelling, draining, or blocking,) however, it will penalize the combatant by losing multiple Press Turn icons.

A key theme in Nocturne is that of demon conversation. Since the Demi-fiend can only (normally) have one press turn by himself, he must gain allies to fight alongside him in order to have a better chance of survival. Leveling up particular Magatama can also affect demonic conversations with particular demon types. Demon negotiation is a unique system in which the speaker (usually, but not always, the Demi-fiend) tries to persuade an enemy demon to join their party.(Some demons can be bribed with money or items, while others may only ask a philosophical question ("Do you think self-righteousness is silly?"). Some can be seduced by a beautiful speaker, some can be flattered, and some will join you without a moment's hesitation. These demons can also be fused to create stronger creatures and the state of the moon or "Kagutsuchi" can provide stronger creations)

This is one heck of a great game that I played. And I recommend this to anyone interested in the Shin Megami Tensei series, or just interested in storyline(for it does have an interesting storyline).

2 Name: Tri-Edge : 2015-08-12 12:46 ID:3NGwEnUq [Del]

Truly a gem within Atlus's Shin Megami Tensei series.

3 Name: ナナシ : 2015-08-12 12:57 ID:C6buErCw [Del]

I've been wanting to get a copy of that for almost two years now. I enjoy Atlus rpgs (and rpgs in general). It will be great when I finally get it.

4 Name: Nice : 2015-08-13 08:45 ID:m9MYahQV (Image: 279x480 jpg, 66 kb) [Del]

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I really liket atlus rpg games but the best atlus rpg game I ever played is persona 3 portable

5 Name: ὋHibari? : 2015-08-13 22:56 ID:moq848S6 [Del]

>>4 FES is way better. And cannon.

6 Name: Akemin !6FaPNwEQbw : 2015-08-17 01:08 ID:3fdxX73c [Del]

>>4 Life changing shit right there.

>>5 Heresy!

>>1 Anyway I actually just got Nocturne. I'm not /trying/ to collect the cute girl demons, but...

Pixie, High Pixie, Hua Po, Lilim, Angel, and Apsaras.

Oh and I guess Kodama and Shikigami are on my team until I can fuse them into something useful or soemthing like that.

7 Name: eccochem : 2015-08-17 04:04 ID:gF6JC5U4 [Del]

Love all SMT Series and Persona. I must say that,for me, SMT is much more harder to play than Persona. Sadly I never had a PS2 or 3. Just got recently PS4 and sometimes I wish that I can play the older version on the Ps4. I only played the 3D versions. Exept the SMT4.
Kind of hyped about Persona 5.