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Kingdom Hearts MMORPG!!! (42)

1 Name: Vexkin : 2011-11-28 16:55 ID:gahJVsHT [Del]

So didn't see a post about this and this is one of my fantasies I wish this would be real KH is my fav game and I think if they made an MMORG with the same gameplay as the normal games it would legendary!!! I just wanted to see what you Dollars think about it

2 Name: Socks !LK06iprE/E : 2011-11-28 17:04 ID:SByjDjqr [Del]

I can see it now 7 million people all playing as Organization XIII cloak wearing Keyblade wielders.

3 Name: sleepology : 2011-11-28 17:09 ID:nu2ti9du [Del]

Uhh.. is it an actual thing? Or are you just asking what we would think if there was one

4 Name: Vexkin : 2011-11-28 17:55 ID:EFq5UrcQ [Del]

What would u think. I wish it was real

5 Name: PsycheBunny !mfbNb4JzaM : 2011-11-28 18:06 ID:Fk23GRRA [Del]

That would be AMAZING!!!

6 Name: Kumo !NC09qbtR1Q : 2011-11-28 19:15 ID:9177hRkI [Del]

but instead you are stuck with Disney Universe.

7 Name: Zenmaru !gm30xS/oUU : 2011-11-28 21:27 ID:NeIyAtXg [Del]

Actually there is quite a few. But none of them are very good, popular, and require to install the game in a very unnecessary and complicated way.

8 Name: Maskedknight93 : 2011-11-28 22:26 ID:+Spt45ye [Del]

sooo many problems arise with that ideal but the two main ones will be

1. licences
2. people willing to actually play it without laughing

9 Name: Quatre Winner : 2011-11-29 01:26 ID:pL2VBMb+ [Del]

Sometimes the things that you don't think will be licensed end up coming over to America/Europe/wherever. Tatsunoko VS Capcom had a very low chance of localization and yet it managed to jump across a few oceans. If a KH MMORPG was launched, I think Squeenix and Disney would manage to jump through the legal hurdles to bring it stateside.

One question I would have about such a game is the premise. An MMO implies a lot of "special" characters - Eden Eternal is about the children born from crystals who are destined to save the world. This allows for the hundreds of characters going about doing the same thing, as the universe already allows for hundreds of characters. Kingdom Hearts, save for the backstory revealed in BBS, has a distinct lack of such special characters.

The premise of a KH MMO, therefore, would have to be a bit more plot-centered. Shin Megami Tensei: Imagine has the sort of storyline that pretends that the player's character is the only one - and that's fine. However, it also has cutscenes that play at the end of every dungeon completed that perpetuate this illusion. In the cutscenes, the player's character is the only one visible.

Another problem would be the inclusion of Disney universes. Many MMOs operate on one of two principles - an "open world" (WoW) that is seamlessly integrated save for the instances/dungeons, or a series of maps that the character ventures through (Eden Eternal/MapleStory). The series of maps-flavor would allow for the player to get a more KH-feel, and it would allow for self-contained worlds. As far as how to venture between worlds, a system like the fictional .hack's would be prudent - the character would jump "servers" (aka worlds) to get a fresh set of maps without unnecessarily clogging the game.

So I think those would be the building blocks towards actually making a Kingdom Hearts-theme MMORPG. Thoughts?

10 Name: Vexkin : 2011-11-30 06:39 ID:ai2YHVrQ [Del]

BUMP

11 Post deleted by user.

12 Name: ms.mell : 2011-11-30 16:27 ID:W5+Qpbw0 [Del]

KINGDOM HEARTS IS AWESOME just sayin :D its like my favorite game ever

13 Name: mewmaddie : 2011-12-01 19:30 ID:uCYsE5VD [Del]

i want the games SOO bad!!!

14 Name: Connman234 : 2011-12-02 09:44 ID:Uwj/dwRX [Del]

While I would love the KH MMORPG if it was made. I agree with Quatre Winner (>>9) that there would be problems. In my opinion, the biggest problem would be when the game was set in the universe. If the game was set pre-BBS, then it could work easily, because from my knowledge there was an order of keyblade wielders. So it would work, because there would be many people. If it was set in the time of Sora, then it would completely DESTROY THE CURRENT STORY! Imagine many people running around killing Heartless and Nobodies, when only one person(Sora) was doing it. It would destroy the story already established.

15 Name: loki!oceS.2Ae.k : 2011-12-02 11:24 ID:0RhUXqx4 [Del]

yes~!! QwQ <-- happy

Wait. So this IS gonna be before Sora's timeline right? o.O If not the this doesn't makes sense.. @_@u

16 Name: Quatre Winner : 2011-12-02 12:20 ID:pL2VBMb+ [Del]

>>14 I was thinking that, perhaps, the game could be set after Sora's current storyline, once he's defeated Xehanort and put everything right. The story of the MMO could be, then, Sora rebuilding the numbers of the keyblade wielders. Also, players may not necessarily be keyblade wielders. Some could use shields like Goofy, or staffs like Donald, or even borrow a Final Fantasy characters' weapons. Doing something like that, implying that the character is just supporting Sora rather than taking center stage, would leave the story intact.

However, that course of action would leave players essentially confined to one world, unless there was something written that would allow Sora to take the player character along with him. I doubt it though.

17 Name: TanTanTaroooo : 2011-12-02 17:25 ID:uzV8zBz6 [Del]

>>16
That would cost a hell of a money.
If Nexon could buy Final Fantasy Series, Disney characters/places and Kingdom hearts, I would guess it will be possible. But 3 of those will probably cost more than $1,000,000, And I doubt it will be successful because not much people in NA are attracted to disney characters and mostly 90% of the places in the game are disney places. If they plan to add non-disney places, they would ruin the game.

18 Name: TanTanTaroooo : 2011-12-02 17:26 ID:uzV8zBz6 [Del]

"NA Players" I meant.

19 Name: Sakazaki : 2011-12-02 18:29 ID:mF/WjU4H [Del]

>>17 aint gonna happen. it will suck because all MMORPGs suck and waste your damn money.

20 Name: Quatre Winner : 2011-12-02 21:39 ID:pL2VBMb+ [Del]

>>17 Square Enix DOES release MMOs. It's currently running the closed beta for Wakfu. It has also developed MMOs - though, sadly, my beloved Fantasy Earth Zero is no longer online.

The only problems for Square, licensing-wise, would be getting the license to use Disney characters in an MMO. (And, if I had to choose a licensee for a Square MMO, it would be Aeria Games. Aeria doesn't have any hangups about selling cash shop items to other players for in-game gold.)

>>19 Not all MMOs suck in my opinion. I'm having quite a lot of fun with Eden Eternal, a game where you don't have to spend a dime of real money if you don't want to.

21 Name: Kuro !MBYHQViFC2 : 2011-12-02 22:37 ID:ryWevmiy [Del]

This post is blasphemy. Don't fuck with Kingdom Hearts.

22 Name: Pandora : 2011-12-02 23:15 ID:cSxAQ1iT [Del]

*cries* .....Why isn't there?! KH is so popular!! THERE SHOULD BE!!...Oooooh~! I have Idea! Start a petition!!

23 Name: Quatre Winner : 2011-12-03 19:52 ID:pL2VBMb+ [Del]

>>22 Unfortunately I doubt petitions would work in this case. Tetsuya Nomura doesn't seem to be interested in too much fan input. However, a fan project might not be out of the question if we can get together enough talented folks. A fan version of "The World" exists, after all - albeit in a 2D sprite version. If that route were taken, however, special care would have to be used in order to prevent too many fan elements from intruding. No mentions of "Somebodies", no mentions of fan Keyblade wielders beyond the player characters, stuff like that would have to be avoided.

I'm not saying a petition isn't a bad idea, though. I remember a site called PetitionOnline that could be used to make a petition.

24 Name: mechfanboy : 2011-12-06 11:32 ID:3sB0vPiI [Del]

Generally, Keyblades are pretty much the Infinity + 1 Sword of weaponry. Only the chosen few can wield them. So unless you add some kind of uber-difficult-to-unlock "Chosen" character class, I would say no Keyblades. Everybody wants 'em, and when there are too many Keyblades, the people who have them stop being special.

25 Name: Shea !A3eK/z6hmc : 2011-12-06 13:55 ID:0uGAJxLK [Del]

>>24
BBS showed that at one time there were a large amount of people with keyblades running about.

Personally I think a mmorpg running in a time prior to the Keyblade war would be fantastic.

26 Name: mechafanboy : 2011-12-07 06:16 ID:VPs/zpa5 [Del]

In that case, actually, it could be set during the Keyblade War....

27 Name: Jinxazu The Trixster : 2011-12-07 11:01 ID:ufIBsj33 [Del]

Ok,The idea of an mmorpg for KH is awsome but...Why not bring in the players into creating it as well. The chains offer power enhancers and also provide a new design for your keyblade so just make the players create a few.

28 Name: Quatre Winner : 2011-12-08 09:41 ID:pL2VBMb+ [Del]

>>27 As far as MMORPGs go, I haven't seen any that really thrive on user-generated content. There could be a moogle crafting system like in the first two games to allow people to create the keyblades they want - though of course there will be some level restrictions so level 1 players are blasting about with Ultima.

... then again who am I kidding. This is bound to be an entirely fan-created project anyway. Bring on the submissions!

I do like the idea of setting the game during the Keyblade War. The downside of this would be having a distinct lack of any recognizable characters for the players to instantly connect with and say "Hey, this is Kingdom Hearts!" That's why I would propose a game that takes place after the Xehanort Saga, when Sora and Riku are recruiting more Keyblade Wielders so they don't have to go gallivanting about the worlds. Or, given that this is a fan game, there could be any number of plots that could be used. Maleficent could return to do what she does best, or any other Disney villain could become the bad guy we need. The plot could be tried and true - get to Kingdom Hearts. The means? Scatter Heartless everywhere. Who's to stop them? Sora's protege, the player character.

29 Name: mechfanboy : 2011-12-11 13:07 ID:wFRDtW2g [Del]

Also, Chernabog. Needs more Chernabog. For those who don't remember, Chernabog is the devil-like monster from Fantasia that you fight near the end of the first KH game. I'd like to see him again. Terrifying SOB with badass theme music.

30 Name: JinxTheTrix : 2011-12-11 15:52 ID:gkjcF69y [Del]

>>28 Pretty Awsome Plot I must admit. The thought of it blows my mind. But i was thinking that you can choose to be one of three protoge's Like for example.- Sora is the healer of KH. As Riku is the Warrior. And King mickey Is The wizard. If you want you tell me which changes should be made on the overall class system.

31 Name: JinxTheTrix : 2011-12-11 16:16 ID:gkjcF69y [Del]

Blah,Large mistake on my part. I mean't That sora is the rouge. Pardon for my error.

32 Name: mechfanboy : 2011-12-12 07:58 ID:VPs/zpa5 [Del]

I, got one, would desperately like to see Kairi start kicking ass. She has a Keyblade as of KHII, and it's been implied from time to time that she's got some pretty nifty Light powers because of being a Princess and, you know, pure-hearted and all. That, and I just think she needs more love, both from the fanbase (looking at you, yaoi fangirls) and from Square Enix (stop letting her get kidnapped, damnit!).

33 Name: Quatre Winner : 2011-12-12 13:06 ID:pL2VBMb+ [Del]

>>30 That's a great idea! I was thinking how we could get some variety. I do disagree with their classifications though. I would have to go with something like this:

Sora: Magic Knight. He uses magic and combos effectively to raze through enemies.
Riku: Thief/Rogue equivalent. He went to the dark side and came back, but he has some dirty tricks still up his sleeves.
Mickey: Warrior. His combat skills are unrivaled.
Kairi: Cleric. She's not very combat-oriented but she has a pure heart. Her abilities let her support her friends in battle.

As for >>32 's wish that Kairi kicks ass - in many games I play, it's the healers that are the best. They just have to be balanced effectively.

There could also be some sub-development within the classes to allow for variety. For example, Sora players could choose to focus on magic or melee damage. Mickey players could go between offense and defense - the "tanks" of the game as it were. And Kairi players could choose between solo play and party play.

I also like, in my games, the opportunity to branch out a bit. I would want a system where players could choose to "apprentice" with another Keyblade Master as well. We could have Mickeys with Riku skills, or Kairis with Sora skills.

34 Name: Wesley : 2011-12-12 17:53 ID:9a7+16xf [Del]

Would be cool but... we are still waiting for KH3, until then... not gonna happen!!! }:(

35 Name: mechfanboy : 2011-12-13 08:30 ID:VPs/zpa5 [Del]

And KH3 isn't going to happen until after DDD and FF Versus XIII are finished. Damnit Square!

36 Name: Axel Faraday : 2012-04-11 07:40 ID:QEPc8rCC [Del]

I suggest you dollars try to work together to write up an entire script for the premise of Kingdom Hearts Online game. try it and find someone to send it to.

37 Name: Zero : 2012-04-11 13:15 ID:HD0i23bZ [Del]

... i would seriously freak the fuck out

38 Name: Yami : 2012-04-16 06:37 ID:4GHRzx4+ [Del]

I would love to see a kh mmo at some point as long as it was well made and not as restrictive as vmk in regards to the chat function. But yeah I guess the hard part would be getting it produced I mean we still have yet to see a working version of The World (yeah I heard about. Hack//fragmented as well but I mean... a good one preferably based off of the world R2)

It would also be nice to see kh collaboration projects with existing mmos like mabinogi and maple story to release some kh items and things of that nature.

39 Name: Narcissy : 2012-04-16 06:47 ID:FeiZR6dg [Del]

I like the idea of a Kingdom Hearts MMO but it would be so easy to mess up and like most people have already said it would have to be made by the right people.

40 Name: Quatre Winner : 2012-04-16 11:28 ID:pL2VBMb+ [Del]

>>38 Like any game, the chat would have to be handled in such a way that spammers/botters weren't 90% of the text. The Digimon MMO is terrible like that - go into the starter towns and all you see in your chat box is spamming and advertising. Eden Eternal has a restrictive but perfectly workable chat system - players can talk in local and zone, but they have to be level... 30 I think in order to send mail and talk in world chat. Given that getting to 30 takes a matter of days it's not that bad, but it surprised me when I was playing on my mouse character (MasterMickey :P)

I've already begun plotting for the MMO, actually. Mostly I've been contemplating what worlds and what sort of gameply (KH1 or KH2-styled locales, for example). There should of course be the option to play as different races - while the vast majority of Keyblade Masters are human, there are of course dogs and ducks running about. Those races will need different starting areas and so I've been thinking about that as well. I was thinking that for the humans, there could be one or two starting areas - Destiny Islands and Twilight Town. For the Disney races, their starting area could of course be Disney Castle, or perhaps another Disney world that I'm not familiar with.

The plot of the starting area: The player character is just a kid/teen/person going about. Here the players are introduced to the questing system by performing simple fetch/elimination quests - get x number of items from the rats or badgers or whatever that's roaming around outside town/on the islands (pretty much like every other game, really). This would also serve as a combat tutorial. As the player advances along the story quests, bits of the area that are infested with Heartless open up and the story reveals that Heartless are, of course, coming onto the world. This is when Sora shows up to combat them and, seeing that our player character has a strong heart, he whisks him/her off to the main hub world - Radiant Garden. There is where players get to choose their Keyblade Master/class and the advanced combat mechanics like magic and skills come into play, and players are then free to start exploring worlds and... stuff.

I'm still thinking about world bosses and how they should be handled. I'm leaning towards having them contained in their own instances that players under a certain level can't accidentally wander into. This would allow for players to beat the bosses over again and allow for players to not get smashed by the boss before they're ready.

Just a few notes for thought. I'm really really really interested in seeing this MMO thing come about.

41 Name: Axel Faraday : 2012-05-01 06:59 ID:QEPc8rCC [Del]

I'LL SAY THIS ONCE, NO CARD GAME FIGHTING SYSTEM LIKE CHAIN OF MEMORIES! THAT WAS TOTAL CRAP! Sorry im still mad that because of the card system i never manage to beat Hades. i always run out out of cards when it would only take one hit to win.

42 Name: Ayanavi : 2012-05-01 08:43 ID:+y/n1TKo [Del]

>>41

>Running out of cards
>Not having an entire deck of Gold ranked 9 Clouds/Megaelixiers

I found it harder to lose to things than I did to win - And those clouds were pretty easy to win.